FAQ – DBGA INFORMATIONS

DBGA: THE ACADEMY

ARE DIGITAL BROS GAME ACADEMY COURSES DEPENDABLE AND PROFESSIONAL?

The Digital Bros Game Academy Game Design, Game Programming, Concept Art and 3D Game Artist courses are created and run by experts with a consolidated professional experience in Italy and abroad. Each course aims to prepare students for a future career by stimulating the acquisition of technical skills through their practical application. Students gain in-depth learning using the most popular industry software programs and tools for each course. They are also taught the techniques necessary to develop computer, console and mobile games. The course content and teaching material were created by established industry professionals. The courses are structured in modules and lessons (see COURSES page) and include numerous practical exercises, these are complemented by seminars and workshops on specific topics held by the Academy’s partners. The study programs and calendar of seminars and workshops are available for consultation on the Digital Bros Game Academy website.

WHAT DOES DIGITAL BROS GAME ACADEMY OFFER COMPARED WITH OTHER SCHOOLS?

The key feature of the Digital Bros Game Academy project is its close ties with the video game industry. Not only are the courses conceived and created by professionals for professionals, but people also who deeply understand the subject matter and apply it on a daily basis, the teaching approach is strongly vocational. A practical approach is emphasized, this enables students to “create” and develop their own projects and to build a portfolio of their own work, thus facilitating their entry into the job market. The fundamental difference between the Digital Bros Game Academy courses and those of most other schools lies in the fact that the DBGA not only grew out of the video game industry itself, but remains intrinsically linked to it.

WHAT CAN DIGITAL BROS GAME ACADEMY DO FOR STUDENTS' FUTURE CAREERS?

The Digital Bros Game Academy is part of the Digital Bros SpA group, an Italian multinational company listed on the Star section of the Italian Stock Exchange. The Group is active in both the distribution, through its partner company Halifax, and the development and publishing, in collaboration with 505 games, of some of the world’s most popular and successful video games. It is this global and multifaceted context that enables the Digital Bros Game Academy to be in very close contact with many of the world’s most important editors and development studios ensuring that the Academy’s students are given a realistic chance of finding a future work experience or job opportunity within the industry. On completion of the academic year, all of the Academy’s partner companies will have the possibility of viewing and evaluating the portfolio of projects realized by each single student throughout the course of the academic year at DBGA in order to assess the possibility of students being offered an internship, work experience or a formal collaboration either in Italy or abroad.

HOW TO GET TO THE DIGITAL BROS GAME ACADEMY?

The Digital Bros Game Academy is in Via Giovanni Labus 15/3, Milan, easily reachable by underground, MM1 Primaticcio stop (Red line). Bus lines 49, 58, 63, 64, 67 and 327 all have stops nearby.

WILL A CERTIFICATE BE ISSUED AT THE END OF THE COURSE?

Thanks to the partnership with SIAM, the Arts and Crafts Encouragement Society, on completion of the course, students who have attended at least 85% of the lessons will be awarded a legally valid Certificate of Profitable Attendance.

ARE INTERNSHIPS OR WORK EXPERIENCE OPPORTUNITIES OFFERED AT THE END OF THE COURSE?

To those students who have successfully completed their studies, Digital Bros Game Academy, in collaboration with leading companies in the Game Entertainment industry in Italy and abroad, offers internship, employment and apprenticeship opportunities. The Digital Bros Group also offers the possibility of paid internships to its most successful students at 505 Games, the Group’s publisher, and to its subsidiary development software houses, such as DR Studios, located in Milton Keynes in the UK, Avantgarden Games, located in Milan, Italy and Kunos Simulazioni.

Internships, collaborations and apprenticeships are offered on a merit basis and are not guaranteed. Selections are made through a presentation by each student of the projects they have developed during the year, a series of detailed interviews with representatives from interested companies will follow and then a decision as to award an internship or not will be made.

DBGA COURSES: THE STRUCTURE

IS IT POSSIBLE TO LEARN EVERYTHING YOU NEED IN A SINGLE YEAR OF STUDY?

Yes. The Digital Bros Game Academy method is based on learning-by-doing, inspired by the bootcamp model, a period of intensive learning, in our case lasting a year, in which our students are fully immersed in an atmosphere that replicates the dynamics, work load and deadlines of a real development studio. The end goal being to equip our students with all the technical and inter-relational skills that are indispensable to successfully entering the video game industry.

The academic program is a consequence of the highly practical approach adopted by the DBGA. In addition to the 576 hours of classroom lessons there are over 900 hours of laboratory exercises and 40 or more seminars and workshops held by leading industry professionals.

The Digital Bros Game Academy guarantees its students up to date and highly professional training based on the Academy’s direct experience in the industry, the know-how of its teaching group, its ethics of best practice and a contemporary study program that evolves with the changing trends of the market. In line with this philosophy, the Academy has introduced a series of so-called “vertical modules” within the study program of each of its four courses, examples of the modules are: Artificial Intelligence, Sound Design, Shader Programming, Project Management, Business Intelligence, UX/UI Design, Pixel Art and QA Testing. The aim of these detailed modules is to increase the student’s technical competence and to bridge the gap, as far as possible, between the classroom and the workplace.

All students will create their own portfolio of projects during their year of study at the Academy, this is an indispensable tool for the student’s future work prospects, whether it be for an internship or an ongoing collaboration.

WHAT RESOURCES ARE MADE AVAILABLE TO STUDENTS DURING THE COURSES?

The Digital Bros Game Academy classrooms are all computerized and equipped to provide each student with the hardware and software necessary to complete their chosen course. To find out more about the hardware and software configuration of the workstations in use at the Academy, please contact the Academy by e-mail segreteria@dbgameacademy.it or by calling +39 02/2111 8528.

IS IT NECESSARY TO HAVE A PERSONAL COMPUTER AT HOME?

It is highly recommended that students have their own personal computer (for more information please contact the DBGA office ) to be able study and work on individual and group projects from home. In the event that the DBGA  is forced to conduct its courses by distance learning, it becomes essential for students to have access to an adequate PC at home.

IS ATTENDANCE COMPULSORY AT THE DBGA COURSES?

Yes. The Digital Bros Game Academy’s courses require compulsory attendance as learning is based on both the practical application of knowledge acquired in the classroom and practical collaboration in team groups for the project component of the course. A minimum 85% of classroom attendance is required in order to complete the course. The courses are held at the Digital Bros Game Academy in Via Labus, 15/3 (a 6 minute walk from the MM1 Primaticcio underground station on the Red Line).

WHEN DO CLASSES START? HOW LONG DO THEY LAST?

The start of the 2021-2022 courses is scheduled for September 2021 and each course has a duration of 12 months. There is a summer break, the length of which is at the discretion of the Academy. Any modifications to the course calendar will be posted on the Academy’s web site and communicated to all students.

WHAT ARE THE DAYS AND TIMES OF THE COURSES?

The weekly calendar is based on a timetable of three or four working days per week, from 9.30 am to 1.30 pm. As each course is divided into lessons of varying complexity and duration, the weekly timetable may be subject to temporary variations. Student are also expected to work outside of class hours in order to further develop the knowledge of what they have studied in class and to work on their individual or group projects in order to practice any new skills acquired. The Academy remains open to students on afternoons and on weekdays when no lessons take place so that students have the opportunity do further study beyond the classroom lessons.

Opening hours are from Monday to Friday from 8.30 am to 7.30 pm

Attendance at classroom seminars and workshops during the year is also compulsory. We believe that the combination of classroom lessons, active participation in seminars and workshops, laboratory work and the personal commitment and determination of each student are fundamental to successfully completing the course.

COSTS, REQUISITES AND ENROLMENT AT THE DBGA

WHAT ARE THE REQUISITES FOR THE DBGA COURSES?

In order to frequent any one of the Digital Bros Game Academy courses, students must have the equivalent academic qualification of a High School Diploma.

The Digital Bros Game Academy courses are designed to train the student starting from the basics in each subject. No previous experience is required, but it is important that students demonstrate a real predisposition for their chosen subjects as well as a strong passion for video games. A marked creative and artistic aptitude is expected for the 3D Game Art and Concept Art courses, a good familiarity with mathematics and logic for the Game Programming course and strong creative, organizational, written and oral communication skills for the Game Design course.

HOW MUCH DOES THE COURSE COST?

The course costs €7,000 – excluding VAT. Payment must be made in three instalments:

  • 1st instalment: 20% of the full amount (€1,400 + VAT), to be paid at confirmation of admission;
  • 2nd instalment: 30% of the full amount (€2,100 + VAT) to be paid at the beginning of the course;
  • 3rd instalment: the remaining 50% (€3,500 + VAT) within 60 days of the start of the course.

 The course offers the following:

  • Classroom lessons, exercises, tests, laboratory activities, individual and group projects
  • A workstation for each student, equipped with all the hardware and software programs needed for the course
  • Teaching material
  • The opportunity to create a portfolio of projects
  • Meetings for dialogue opportunities with national and international industry professionals
  • Networking events such as seminars and workshops.

IS FINANCING FOR THE COURSES AVAILABLE?

Yes. The Digital Bros Game Academy in collaboration with Deutsche Bank Easy is able to assist its students in obtaining a low interest loan for the payment of course fees. For more information,  or to request a loan simulation, contact the Academy secretary,  Monday to Friday from 09:00 am to 1:00 pm and from 2:00 pm to 6:00 pm, on  +39 02 2111 8528, or through the form on the CONTACTS page of the web site.

HOW TO APPLY?

To submit the pre-enrolment application and to participate in the selection process you need to fill out the form on the enrolment page of the website.

To complete the pre-enrolment procedure, you must provide:

  • a copy of a valid ID document
  • a copy of your high school diploma or degree certificate
  • your curriculum vitae

Final year secondary school students who do not yet have their High School Diploma will need to submit a self-declaration stating that they are awaiting the issuing of their diploma.

In case of particular medical conditions, please attach a supporting medical certificate to your enrolment application.

HOW IS THE SELECTION PROCESS CARRIED OUT?

For every academic year, a maximum of 90 students, spread over the four courses, are admitted.

Pre-enrolment applications are subject to careful evaluation by the Management Committee.

Applicants must submit the following:

  • Curriculum vitae
  • Motivational letter

In addition, applicants must:

  • Sit an online entry test
  • Sit for an online interview with the Core Trainer of their chosen course

To strengthen their application, applicants can choose to submit a portfolio of work or projects pertaining to the field of videogame entertainment, or a related field, and which has relevance to their chosen course. All application requests will be carefully assessed by the Digital Bros Game Academy Management Committee.

The selection process for admission to the Academy’s courses is based on the careful evaluation of all the material submitted by the applicant as well as the selection interview. Admission is based on a classification of merit. The merit of each applicant will be carefully assessed after which a decision will be made and successful applicants notified.

ARE SCHOLARSHIPS AVAILABLE TO STUDY AT THE DBGA?

Yes, each year the DBGA makes available to applicants a number of scholarships to cover all or part of the course fees. All scholarships are based on merit of those applying.

To apply for a full or partial scholarship you must fill out the pre-enrolment form (non-binding) which will be made available when enrollments open and simply mark the “Scholarship request” field.

To apply for a scholarship, applications must submit a portfolio of finished projects and a specifically prepared motivational letter along with their standard course application. This is necessary as it enables the Management Committee to make a fair and comprehensive assessment of the applicant’s creative, logic and artistic skills, these along with any material submitted by the applicant as well as the applicant’s selection interview are all carefully assessed in order to determine which applicants will be awarded a scholarship. Scholarships are awarded at the sole discretion of the DBGS Management Committee.

HOW IMPORTANT IS THE MOTIVATIONAL LETTER AND APPLICATION LETTER FOR THE SCHOLARSHIP?

The motivational letter serves to give a more complete and personal picture of the applicant. It expresses the motivations driving someone to achieve a goal, in this case, to be accepted into one of the DBGA courses.  It reinforces your application and provides information that cannot be given in other documents such as your CV or portfolio.

It should impress the people reading it, in this case the Academy’s Management Committee, highlighting the reasons why the applicant should be considered the right person. The letter should be as personal and sincere as possible, conveying your strengths, aspirations and the contribution you think you can make during the academic year. Obviously, it is not enough just to mention or list these characteristics, you need to elaborate and expand on them in some depth. Some useful reflections for the preparation of a motivational letter are:

  • Why do I want to become a video game developer in the chosen role?
  • Why do I want to attend the Digital Bros Game Academy?
  • Why should you accept me and not another applicant?
  • How determined am I to achieve my goal?
  • How much am I willing to commit and work hard during the academic year?

Those applicants wishing to apply for a Scholarship must submit an additional motivational letter in which they outline why they, instead of other applicants, are deserving of a Scholarship. Applicants are advised to be as sincere and specific as possible.